About the tool
Better Rule Tiles for Unity was made to make the hassle of creating rule tiles better, easier and more intuitive that Unity’s built in solution, while also added more features which would require you to code them yourself.
It’s main features include:
- Draw in all the tile placement possibilities into a single grid, no need to set rules by hand
- Edit multiple tiles on one grid, and save them into a single asset for better file organization.
- Includes more rules than the default rule tile, which enables different tiles to interact with each other on the tilemap.
- Automatically orders the rules for you, so one rule will not override the rest accidentally.
- Adding extended neighbors to a tile takes significantly less time.
- Easily create sloped and other variations of a tile.
- Create patterns
- Create preset blocks for more complicated shapes
- Quickly create new tiles if you’ve already set one up prior.
- Supports square, isometric and hexagonal grids as well.
Try out the demo or buy the package on itch.io. You can also buy the package from the Unity asset store.
Using the tool
To get started with the tool create a Better rule tile container asset.
Useful information
- You can also check the Frequently Asked Questions if you got stuck somewhere.
- Join my discord server if you have any questions.
- You can also find tutorials about the package, and other useful and interesting content on my youtube channel.
- You can report issues on the Better Rule Tiles support GitHub page.
- If you have an idea you feel like should be added to the tool, you can post it on the Discord or the support page.